Doomsayer Session 11

24 July 2022: The PCs take Vic Dantor's mining camp on Zoph out of mothballs while struggling with the harsh environment and the local wildlife. As Master Quiet nears the vergence, the Force users enter it without his knowledge and find themselves on an ancient Jedi proving ground.

Previous: Doomsayer Session 10

Plot Summary
Coming soon

Things to Remember

 * We agreed on the escalation house rule: When a roll comes up blank (either all blank faces on the dice, or all results canceling) the player may choose to add a boost die and a setback die and roll again, applying all the same bonuses and penalties from the original roll. Black die remover talents DO remove the setback die if they have not already been used.
 * Items brought into the vergence by the Force users: training lightsabers, 2 regular blasters, ion blaster, clothing and shoes, rations and water, light sources, rope, 2 stimpacks, 2 destiny points may be spent to define items that were conveniently brought along
 * Choulder. That is all.

Next: Doomsayer Session 12